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by honowo

Posted Jan. 15, 2026, 6:24 a.m.

I'm a huge History nerd, so I had a lot of knowledge on the European Middle Ages going into this, but I have...

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by honowo

Miscellaneous Tutorial
Posted Jan. 15, 2026, 6:16 a.m.

Honestly, there are a shockingly large amount of resources out there for a Medieval/Historic TS2 game, and I'll list some of my favorites

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by honowo

Hacked Objects Tutorial
Posted Jan. 15, 2026, 5:55 a.m.

For me, this is where the most fun of a Medieval game is...trying to replicate an actual economy and create supply and demand.

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by honowo

Game Fixes Tutorial
Posted Jan. 15, 2026, 5:10 a.m.

There are "essential" mods that were also covered in the Part 3: Essential Mods for Game Health section, so I won't rehash those

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by honowo

Posted Jan. 15, 2026, 5:03 a.m.

by honowo

Miscellaneous Tutorial
Posted Jan. 15, 2026, 4:43 a.m.

I won't gloss over it, making the game Historical is a labor of love because it takes a good bit of work.

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by honowo

Game Fixes Tutorial
Posted Jan. 15, 2026, 4:33 a.m.

This is probably the area of thought that has occupied most of my actual game setup so far.

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by honowo

Posted Jan. 15, 2026, 4:27 a.m.

I really would suggest that you start with a clean neighborhood template to avoid having the Maxis townies generate

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by honowo

Medieval Tutorial
Posted Jan. 15, 2026, 4:09 a.m.

A while back, a friend of mine who mostly plays TS3 was interested in what I was doing with my TS2 game

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by honowo

Posted Jan. 15, 2026, 3:22 a.m.
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I've learned how to convert animations from both TS3 and TS4 to The Sims 2.

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