Simynthos - (almost) cc-free
by cocodotgreen
Uploaded March 18, 2026, 5:27 p.m.
Updated March 18, 2026, 5:34 p.m.
Original tumblr post shared on Nov 30, 2024
Simynthos - (almost) cc-free
With all testing done I am happy to share with you the (almost) cc-free version of Simynthos today! I was actually surprised by how quickly it could be transformed, and I have to say I'm very happy with how it turned out!
For this version I removed all decorative cc. The only cc you now need for full functionality are the rabbit hole rugs. The lots are so small, there wouldn't have been nearly enough room for the in game rabbit holes. The rabbit hole rugs can be downloaded here .
I still recommend using the performance mods from the original post here, just to make things a little more smooth and enjoyable during gameplay. But they are not strictly necessary. You could also go completely vanilla (more on that below).
There are a couple of things to note:
- Some of the double beds are placed against a wall and therefore only one sim can sleep in them now. You can replace them with the one sided beds for two sims, the ones I used in the original version, if you like. The mattresses by sketchbook pixels can be found here , and some nice custom bed frames from @aroundthesims can be found here .
- I did make use of @omedapixel's S3DT (Sims 3 Decorator Tool) in two or three places, just to place decorative items on surfaces where they cannot be placed in a vanilla game. You do NOT need the mod for these items to stay in place, as long as you don't move them when redecorating. Then they may slip back into normal mode and you will only be able to place them back with the mod. But it's only in a couple of places, so even if that happens, it will not have a significant impact on your game.
- Replacing some of the cc did result in some interactive items not being usable at first, but I hope I caught all of those cases during the (quite extensively 😉) play-testing. So now all interactive items should be usable. If you find any place where an item can't be reached by the sims, please notify me and I will update the world.
How does it run?
I have tested this version of Simynthos in two scenarios: With the routing optimization mods I recommended for the original version (that's the save all the screenshots are from 😉), but also in a completely vanilla game, playing just a small family with one child, and it actually ran pretty well on my gaming laptop, even without any routing improvement mods (my game is optimized though)! If you're going completely vanilla, it may get a bit annoying in some places though, with sims not being able to pass each other, and toddlers not being able to be put down on the ground due to lack of space. But if you do not want to use any mods at all, it would probably still be playable with a small household that doesn't host huge parties 😉
Thanks again to the creators who have made this world possible:
- Thanks to @nilxis, the creator of „Sa Pineda“, for the beautiful base to this world. The island on which Simynthos was build is entirely their creation. I did not change the island itself or the terrain painting outside the lots (except for some places where I placed the walkways/paths). All credit for that goes to them! You can find the original version here. Also make sure to check out their other worlds, while you‘ re at it. They are some of my favorite worlds!
- Thanks to @nornities for their extremely helpful CAW guide here. Unfortunately I only found this guide when Simynthos was almost finished. I could have avoided some of the mistakes I made, had I found it sooner!
- Some of you may know, that I am not the first to make a Greek version of Sa Pineda. Back in 2016 Vendela created Simtorini. This super cute world has the typical blue and white houses another Greek island, Santorini, is famous for. Go check it out here.
Download Simynthos (almost) cc-free (SimFileShare)
Alternative Download ( Dropbox)
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