Wings EF1022 4to3 conversion
Uploaded Dec. 26, 2025, 7:46 p.m.
Updated Dec. 26, 2025, 7:46 p.m.

From scratch 4to3 conversion of Wing's EF1022
About the hair:
- A file for TAEM and TAEF, they have a slightly different top of head shape.
- Enabled for all categories
- Texture is partly Wings', edited to work for TS3, partly my own
- Control is 100% DIY
- Normal map and specular map
- Unmorphed, I couldn't get it low enough in vertex ID's, but not too necessary for this hair.
- Very high poly for TS3, medium poly for current ts3 cc hair standards:, LOD0 / LOD1: 22559F - 17340V / 16869F - 13969V
Control:

Issues:
- this hair had A LOT of strands. I deleted many of the extra whispy ones (which were barely visible individually), but still...
- This resulted in the hair still having some slight transparency issues, as well as clipping amongst strands (most visible behind the left ear)

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