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Deniisu4t3MagicWindows1-2Tiles.zip 4.8 MB
4 months, 3 weeks ago
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Realm of Magic 1- and 2-tile Windows

Project: Realm of Magic 4t3


by Deniisu

Uploaded April 13, 2025, 7:51 p.m.

Updated April 13, 2025, 7:51 p.m.

Socials: Tumblr

24 170 152

Original upload date: 12/27/19

Merry (late) Christmas, and I’m cured! Those days were difficult, but it’s all over!

And after painting stained glass textures by hand because EA glass diffuses were too small and blurry, wrestling with the TSRW wallmask edit because the generate function corrupts files, and realizing the group order of EA TS3 windows ISN’T universal and sometimes front and rear trims change order, I bring the 1- and 2-tile windows.

All EA variants, BUT : the ones with colored stained glass are on a separate file. Windows and the Phong Alpha channel do not mix well. It will work, but there’s some inner trim bleeding when you rotate the camera. Due to how windows work, I can’t change group order to avoid the “back-to-front” problem or... things get worse, believe me. If that’s a dealbreaker to you, don’t use them. I did my best, I swear :x

Base-game compatible. All categorized in Build Mode > Windows, recolor channels shown on pictures. Colored stained glass semirecolorable, so if you want it more translucent, make it darker. I strongly suggest using black for the 3rd channel with the clear stained glass variants - it “thickens” the outlines. And yes, I got lazy in the round window and used only one mask for all variants - it works well, just remember to paint the 4th channel with the color you want for the variants without the inner trim.

Clear and colored windows have the same price.

  • Waning Moon Window: $50
  • Astral Window: $80
  • Window of Opportunity (both 1 and 2 tiles): $80
  • Divine Porthole Window: $210

There was a 2-tile, off-center version of the half-moon window to fit the 2-tile version of the rectangular one, but making it align properly is still a bit beyond my skills. It’s the same mesh with the same textures, just on a 2-tile base and off-center, for those who are interested in trying to convert it. And guys, please, if they crash, freeze, or do any kind of weird stuff in-game PLEASE TELL ME. Those are my first window conversions, and while I already fixed the wallmask corruption BEFORE preparing it to upload and also tested the windows on a proper lot instead of my Lazy Preview Wall, we all know every game is different :P

Last, preview lot credit: SpearsIntrumental at MTS. Door is by ShinoKCR from her Art Nouveau Build Set. And my absolute thanks to @murfeelee​ for her window converting tutorial - I wanted to convert windows for a long time, never figured how it worked, AND for the colored multiplier discovery - this little thing is a BREAKTHROUGH for CC that would work great with recolors but is simply too complex for mere 4 channels.

Rooms: Outdoor

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