Realm of Magic Lighting
Project: Realm of Magic 4t3
by Deniisu
Uploaded April 11, 2025, 9:40 p.m.
Updated April 11, 2025, 9:40 p.m.

Original upload date: 10/18/19
@architectural-sims, as promised :)
A set where most of the meshes were decently mapped, which ended in a quick conversion. Except for the firefly lamp - Mask Hell mk.2, I say.
I was torn about the crystal lamp being a regular table lamp or a Supernatural mood lamp. At first I wanted it to be regular because of @mspoodle1‘s fireplace WIP working as a mood light, then I thought a lamp with a FLOATING CRYSTAL is all but ordinary, so I added the functionality. Thought about a Gemstone shader for the crystal too, but I left it at Phong alpha to keep it recolorable. And no, they do not generate orbs of light when turned on - would love to, but there was nothing to extract. I believe it works the same way as the TS4 fountain effects :( I guess using OMSPs + pretty gems, while not the same, can look good.
Floor, wall and ceiling lamps at Lighting > their respective subcategories, Base Game compatible Mood lamp at Entertainment > Parties, REQUIRES SUPERNATURAL
- Ceiling lamp: 3 channels, $270
- Cup wall lamp: 3 channels, $205
- Firefly wall lamp: 4 channels (white-ish part is an overlay), $85
- Knot floor lamp: 2 channels, $200
- Orb floor lamp: 2 channels, $250
- Mood light: 2 channels, $125
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