Seems appropriate to start with the gods and goddesses, right?

Meet The Trickster. God of the Wild.
Beloved by revelers, outcasts and thieves, he is the oldest known deity of Dallùbach. Once worshipped by all, (and VERY popular with the ladies) he has slowly been replaced by newer, more "respectable" gods and goddesses, but still has a devout (somewhat fanatical) following amongst some of the peasants and fringe society.
Tenets:
Theft= Allowed
Indiscretion= Allowed
Violence= Allowed
Wrath= Disallowed
Disrespect= Disallowed
Meet Eostre. Goddess of fertility, green things and the harvest.
She is almost as old as her brother, the Trickster, but wasn't as popular until society turned from the forests in favor of cultivating the land. The Peasantry adore her for now obvious reasons; if you're nice to her, you'll probably be getting a nice harvest in return.
Tenets:
Theft= Disallowed
Indiscretion= Allowed
Violence= Disallowed
Wrath= Allowed
Disrespect= Disallowed
Meet The Allfather. God of warriors and victory.
His followers are the most numerous, and the most powerful in the land. The Allfather is the figurehead for Kings and Nobles and anyone looking to gain power in their own right. Never mind that he's slightly terrifying, it's all worth it in the end for the truly devout.
Tenets:
Theft= Disallowed
Indiscretion= Allowed
Violence= Allowed
Wrath= Allowed
Disrespect= Disallowed
Meet The Blue Lady. Goddess of piety, purity and devotion.
The Blue Lady has a much smaller following than any of the other deities, but she doesn't mind, she's far above petty jealousies and envy. She's pretty much far above anything resembling worldy pleasure, so once a follower has dedicated their life to her, they can say goodbye to having actual fun ever again.
Tenets:
Theft= Disallowed
Indiscretion= Disallowed
Violence= Disallowed
Wrath= Disallowed
Disrespect= Disallowed