Hair Retextured Dump 3
In: Mods
The Sims 3 Create-a-sim Hairs
by Agnelid
Uploaded Feb. 5, 2024, 8:29 a.m.
Updated Sept. 7, 2025, 9:59 a.m.
Socials:
Tumblr
-
- Texture: Plumblobs
-
- Custom normal map
Mood Lion Cut V2
- Poly: 28.9K
- 4t3 conversion and f2m @chazybazzy
Simpliciaty Ilana
- Poly: 28K
- Conversion 4t3 @v-i-c-c-s
- Edit alpha
- Reassigned bones
- Update: added morphs for lods 0 and 1
Elexis Coldheart
- Poly: 7.7K
- There are morphs for fat and thin
(only 0 lod) - Update: added morphs for lods 0 and 1
Anto Celebration
- Poly: 13.6K (reduced from 15K)
- Conversion 4t3 @simsoficeandfire
- Unisex
- Update: added morphs for lods 0 and 1
Savio 11
- Poly: 18K
- removed big forehead
Nightcrawler Danger
- Poly: 11.3K (Reduced from 14K)
- Raised the hairstyle to the hairline
- For female and male
- The textures were already at Plumblobs, I just wanted to lift my hair
Other Uploads By Agnelid:
Hairs
Set 5 of hairstyles with reduced polygons
Project: Hair with reduced polygons
by
Agnelid
Set 5 of hairstyles with reduced polygons
Project: Hair with reduced polygons
Two versions of textures - Plumblobs and Faerielandsims
Hairs
ButterflySims 112 and LeahLillith Night Vision edit
by
Agnelid
ButterflySims 112 and LeahLillith Night Vision edit
Both hairstyles were lowered to the hairline
Architecture,
Doors,
Fences,
Windows
Conversion random building objects 2t3
by
Agnelid
Conversion random building objects 2t3
I delayed this set for a whole month, because I could not solve the problem with two doors, which I ended up not including in this set.
Hairs
Edited mesh Newsea Cambrian
by
Agnelid
Edited mesh Newsea Cambrian
It always seemed to me that the forehead with this hairstyle was somehow big, so I made it lower
Clothing
Set of converted clothes for teen and elder
by
Agnelid
Set of converted clothes for teen and elder
Set of converted clothes for teen and elder
Hairs
Set of hairstyles Skysims
by
Agnelid
Set of hairstyles Skysims
Texture: Plumblobs. All hairstyles have been edited, away with the big forehead. And reshaping.