Grab-n-Stock Groceries - Meats
Project: Grab-n-Stock Groceries
by aelflaed
Uploaded Oct. 21, 2026, 2:01 a.m.
Updated Oct. 21, 2026, 2:01 a.m.
(Transferred from Pillowfort) This is a bunch of deco foods created by different people, and often altered by other people, to which I have added some extra function. CreeSims modded some objects like this, with the idea that needy sims would be able to acquire free food to take home. I liked her idea so much, I learned to do it myself! Rather than ready-to-eat plates of food, however, I wanted items which look like they belong in your supermarket trolley, which proved much more rare – but still, I've made a collection of around 50 grocery items.
(If you have already read the descriptions for my other Grab-n-Stock sets, the rest of this is basically the same.)
- All the objects are fridge-stockable for food points, and can be grabbed to put them into your sim's inventory.
- Objects can be picked up by child to elder sims. The action is non-autonomous, and for currently-selectable sims only. They use a counter animation, so if the object is at a different height, the animation will be off. Children float when taking the items – either I had to limit usage to teens and up, or put up with levitating kids.
- Objects restock from the catalogue. Most are set to stack six on OFB shelves. The decrachill image shows two of each item.
- Some objects still provide a small environment score. Many have none, now that they are usable rather than decorative. You can still place any of them as decoration – they won't spoil, and they look as good as ever – but only a few will actually improve the room score.
- Even where some of the editing work was done by others, I have messed about extensively with things like prices, food points, catalogue placement and descriptions. If you prefer them different, by all means alter the values to suit yourself.
- Normal harvestables can be placed only on counters, dining tables, the ground and OFB displays. This precludes putting them on many CC shelving objects, which are frequently built from endtables or coffeetables. My grab-able groceries have been enabled for placement on endtables and lowtables.
- Once placed on OFB shelves, items are not interactable unless marked for sale in an owned business. So, if you want your needy sims to take these stockables home, don't set them for sale, and store them on the floor, or on tables, counters and custom shelving. You could have the 'real' shop with buyable groceries, and a shelf of seconds / giveaways around the back.
- GUIDs are unchanged – if you have these items already, make sure to remove the old files. Filenames HAVE been changed, but should be recognizable. All TOUs have been checked to the best of my ability.
All items are categorized in Appliances/Misc. They are priced roughly around $2 per food point, in line with the EA harvestables.
Some of these objects are high-poly for their size, but meshing is not my skill. I was able to reduce the largest one somewhat, but the other items are untouched. Just be mindful.
Meats
Pilar - Porkinson Single - 201 polys, Porkinson - 630 polys
RetailSims - Butcher Packaging - 410 polys
TwoFingersWhiskey - Tyson Long Chicken - 1984, Tyson Short Chicken - 1984,
Tyson Roast Beef - 1984, Tyson young Chicken - 1680 polys
Tinkle - Haute Dog - Sausages - was 5140, now 2688 polys
Credit Links - you don't need to download from these, although they may lead you to new goodies!
Pilar - Porkinson – converted by CrasyDestinyFire
- stockable by Creesims
RetailSims – Butcher Packaging – edited and stockable by maxon
TwoFingersWhiskey Cookout Set - originally by YourDorkBrains
Tinkle - Haute Dog Shack items - stockable by maxon
DOWNLOAD - SFS. Images and info included.
Other Uploads By aelflaed:
Grab-n-Stock Groceries - Dry Goods
Project: Grab-n-Stock Groceries
by aelflaed
This is a bunch of deco foods, to which I have added some extra function.
Grab-n-Stock Groceries - Tinned Goods
Project: Grab-n-Stock Groceries
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This is a bunch of deco foods to which I have added some extra function.
Grab-n-Stock Groceries - Dairy
Project: Grab-n-Stock Groceries
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This is a bunch of deco foods to which I have added some extra function.
Mod Ur Dig – for Salvage Experts
Project: Mods
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Built on the base provided by HugeLunatic; allows sims to dig up a new range of EA or CC objects.