marry the night. // 4t2 stretchskeleton Eye Conversions
Uploaded May 31, 2026, 12:38 p.m.
Updated May 31, 2026, 12:38 p.m.
⋆ 4t2 conversion of 3 eye sets by stretchskeleton
⋆ MSWN v3.0 sclera, custom/geneticized+townified
⋆ 36 swatches (Eyes 01) | 9 swatches each (Eyes 01 Alien/Mermaid/Vampire) | 35 swatches (Eyes 02 with pupils) | 25 swatches (Eyes 02 without pupils) | 27 swatches (Eyes 03)
⋆ compressed, tooltipped, made with love
Hi everyone! My first time making eyes! I fell in love with these sets from stretchskeleton (incredible username btw) so I just had to use it as my chance to try something new. I decided to put it on maxis-match MSWN v3.0 sclera because it's one of my favorites, if you wanna change the way that looks I can recommend to combine it with stuff like sclera overlays :) The black sclera on some of the supernatural eyes is just plain black background like in Maxis alien eyes.
All eyes, even the most "unusual" ones, come in a geneticized and townified version if you wanna get to see them appear in your game more. It took me a moment to decide how I wanna geneticize them. I ended up using the Maxis system (brown/dark blue eyes are dominant, while gray, green and light blue are recessive), but I just also kinda gave some colors values based on how I roughly felt about them. So, most dark colors are dominant, as well as all the browns, reds, pinks, oranges, and all of the supernatural eyes from Eyes 01 set; most light and "colder" colors are recessive.
Of course, you can also get the custom version of the eyes you don't want to randomly see pop up in your game. All of them are separated from each other so that you could install the "human" ones (Eyes 01, Eyes 02 With Pupils, Eyes 03) separately from "unusual" ones (Eyes 01 Supernatural, Eyes 02 Without Pupils). Keep in mind that despite the fact that I separated Eyes 02 into versions with pupil and without, I still kept the swatch numbers the way I originally did them, so ones with pupil are numbered 1 to 35 and without are 36 to 60, I just felt like it was more convenient even if it's a little visually confusing.
Credits: stretchskeleton for the original eye textures, MSWN for the sclera (LJ), rikkulidea for the eye genetics tutorial (LJ).
Swatch
⋆ Eyes 01 ⋆

⋆ Eyes 01 - Alien ⋆

⋆ Eyes 03 ⋆


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