[WIP] Lyralei's Pose addon - Part 2

Project: Lyralei's Pose Addon


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by Lyralei

Uploaded Nov. 24, 2024, 9:34 p.m.

Updated Nov. 24, 2024, 9:34 p.m.

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[WIP] Lyralei's Pose addon - Part 2

_ (See previous post: Click me! ) _

First things first, MASSIVE thanks to @thesweetsimmer111 for all the help to make this work better and sharing her knowledge on Track masks with me (and the world!)

👀 Better Look at (with reactions!)

Maybe it’s just me, but I used to get endlessly frustrated when Sims wouldn’t properly turn their heads to face an item. So, I set out on a little mission to make their head movements more natural! Unfortunately, that didn’t go as planned—turns out EA’s code for the “Look At” feature is completely deprecated and no longer functional.

Knowing I couldn’t just code a fix, I had to explore other approaches. That’s when @thesweetsimmer111 came up with a brilliant solution: blending left, right, up, and down poses to create a more convincing look-at effect! 🎉

(See: Post)

What's different?

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Here's the original pose, without Look at turned on....

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On the left, we got VA's original look at.

On the right is what Savanita and I came up with! :)

don’t want to make it seem like the original Look At feature was awful—it actually works pretty well in some cases! For example, in this pose, if the plant were on the other side, the difference wouldn’t be that noticeable since her head is already tilted slightly. 😊

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(Same layout again: Left = VA's, Right = Me and Savanita's approach)

Plus, maybe you do want something more subtle, then VA's Look at is great!

Anyways! Of course, I couldn't stop there! Now, your sim has a few options of turning towards the object:

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_ (Note, this list will get 10x cooler in the next feature ;D) _

This list is what the "trackmasks" are. :)

Okay, let's give "Eyes Only" a try. So, we expect Morgana to ONLY look at the plant, with her eyes.

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(Left is before using look at, Right is with look at, and one up for fun-cies)

And, to please @nocturnalazure's wishes, yep! It now accepts Facial Expressions! :D

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_ (I never would've thought I would see Evil Morgana lmao) _

🎭Blending Poses/Reactions

After Savanita's amazing idea of using Track Masks, I found out that I can apply that same technique on, well, poses! And this is a feature I'm SUPER proud of _~~(And honestly, it's taken me an entire week to get working 🙃)~~ _

First things first, when we choose the interaction, we will first be greeted by our "trackmask" list with all the selections on it

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So, I made a few examples to show of what you could do, but in all fairness, it's endless!

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Here I chose the option "Both Arms".

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Here I chose "Head And Neck". Look! She even has the expression! (Don't worry though, i also have an expression-less version in the making ;))

What about... Animations?!

While blending poses has the ability to also type in your pose names by name, rather than list, you can also use EA's!

The list is pretty long ( believe 200 entries?) but here is a sneak peek:

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Though, as far as I've been able to tell, EA reactions aren't as flexible, where I can tell it to only use the arms, or the eyes. Instead, we got these options:

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So, unless I found a way to get around it, this is the only way to do it.

But without further ado....

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Here I used the same pose(left) as the last 2 pictures, but with " OverlayHead". And chose "Boo"

_~~ (I just realised it looks like she is about to get hit by a ball lol) ~~ _

🕰️ History List

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The Add-on now remembers your pose history!

Whether you’re a dedicated “Pose by Name” user or prefer the simplicity of “Show by List” , both options now display your pose history for quick reference.

Note: Each Sim has their own individual history list. This means you’ll only see the pose history for Sim X when clicking on them, and not for Sim Y.

📓 What's up next?

  1. Adding all the trackmask. (I still need add the hands and legs ones)
  2. Adding an in-game Category maker, so you don't have to edit the XML. It will mean you need to replace the XML file in S3PE yourself. But I can always make a quick How-To for guidance 😉
  3. (Note to self) Optimize the Categorisation code. It's currently taking 1 minute up from the loading screen 😬)
  4. Fixing some minor bugs where Look at will still turn the sim's head back to it's original position.
  5. Fixing some issues where Blending poses with certain track masks aren't working well or at all.
  6. Fixing an issue where the dialogs can crash the whole game (woops!)

Sooo, I think a release date is pretty soon! I think within a week :)

Any VA Addon Bug Fixes?

Of course! It's the mod that inspired me to make stories, and even get to make this mod! I couldn't just... leave it to collect dust while it's other child mod is getting all the attention. :p

Changelog:

  1. There is now an interaction that uses both look at & reaction simultaneously. (In case you don't want to use my look at interaction).
  2. Fixed an issue where reactions would sometimes or never show on the sim.
  3. Fixed an issue where using "Random Quick Poses" would occasionally show a breathing sim, doing nothing.
  4. Fixed an issue where certain poses get called twice, making it harder to keep reactions or even look at history data.
  5. Some minor code changes that aren't worth mentioning honestly.
Tags: Poses & Animations: #Animations #Poses | Scripted Objects: