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MrPlumbob95's Strangetown Rebuild Project.rar 99.2 MB
13 hours ago
DLCs needed: University Nightlife Open for Business Pets Seasons Bon Voyage FreeTime Apartment Life Ultimate Collection Happy Holiday Stuff Family Fun Stuff Glamour Life Stuff Celebration Stuff H&M Fashion Stuff Teen Style Stuff Kitchen & Bath Stuff IKEA Home Stuff Mansion & Garden Stuff

Genetically correct and rebuilt Strangetown

Project: Strangetown Rebuild Project


Uploaded Sept. 19, 2026, 10:25 p.m.

Updated Sept. 19, 2026, 10:25 p.m.


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I present to you completely rebuild neighborhood we all know and love.

/core/uploads/2026/09/19/9afb4f72-42c8-463c-a245-b11d71affcf8.png

But wait! It's more than that! This Strangetown is build on an expanded map (I used Mootilda's Hood Replacer), fully geneticized. That means there is more roads and space to add more lots and all of the characters have genetically correct faces and "colors".

Even tho my Strangetown is made on the base of Clean Purist Strangetown + Optional Extras it's definitely not for purists. So if you can't stand the thought of e.g. Nervous looking completely different or having Bella Goth with brown hair, I'd suggest you looking for something else. I made all the playable sims genetically correct using The Beginning of Strangetown ancestors. I'm emphasizing on the playable part bc I didn't correct genetics of any sim who is dead bc I personally never resurrect the deceased in my game. I hope this isn't any major issue 🙈 + All townies are intact except for Bella Goth Also I don't have installed Infant Face Templates so this aspect is also vanilla.

New faces: /core/uploads/2026/09/19/18f3b4a0-6f3b-44c9-8bb4-6f5546de1d97.jpg

My version of Nervous is based on my own vision of how the Grim Reaper could look like, the final result is a bit tweaked tho. I tried to stay consistent with the original hair colors but I did it only if it was genetically possible. Bella was created using her ancestors from The Beginning of Pleasantview.

I don't know why but despite changing the DNA in sim character files, some sims didn't have their eye color updated with "change appearance" option so I found the solution for it and therefore some of the characters wear contacts. You can download them here Contacts that use your default eye textures! as they're not included in my download file.

Every family has their time set according to the original day of the week and I also tried to be as exact with setting time as I could. All the families start having 1 day of summer left. The neighborhood has two summers, spring and fall.

I tried everything I could to have this neighborhood showing the original pop-ups when you enter families but sadly to no prevail so the scripted events don't occur.

I didn't change any pictures in storytelling bc ain't nobody got time for that

13 Dead End Lane /core/uploads/2026/09/19/4fd44c5b-b741-4c73-afae-ea5b2854eb3d.png

101 Road to Nowhere /core/uploads/2026/09/19/73037132-8648-4c04-a86a-062f8c6c79fa.png

51 Road to Nowhere /core/uploads/2026/09/19/3d7ad496-141a-4f96-ae79-8b35014432a0.png

1 Tesla Court /core/uploads/2026/09/19/f0925ac8-7f03-47cf-ad29-cd1a01fe5593.png

2 Cover Up Road /core/uploads/2026/09/19/375dad61-2510-4d78-bff7-4fe0896946d7.png

73 Road to Nowhere /core/uploads/2026/09/19/c86a5bf6-0541-47c0-bfd2-f7a9505cceef.png

57 Road to Nowhere /core/uploads/2026/09/19/8f42f25a-d064-4c63-bbf9-72435d8b97e8.png

91 Road to Nowhere /core/uploads/2026/09/19/3eae9574-04ad-4356-9787-cc23af7b2d61.png

88 Road to Nowhere /core/uploads/2026/09/19/6ad257ef-79d6-4baf-b4ab-2687bba1e052.png

94 Road to Nowhere /core/uploads/2026/09/19/0f007df7-bd1d-4244-bbda-4253be233fe7.png

All my rebuilt lots are available to download both here on Simblr and on my Tumblr

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