San-x hats for Toddlers in Afterglow
My San-x themed hats from ages ago with Afterglow hair textures for PU- NL is required as that’s where the mesh is from!
credits: Maxis for the mesh and base textures, Antoninko for the afterglow textures!
Other Uploads By katsurin:
BV hairs Afterglow texture defaults
Project: Afterglow defaults
by katsurin
It finally feels like I’m on the home stretch with these; I’ve been inching closer to the front of the catalogue and it’s been getting easier all the time, partly
Nihongami Kit + Goze shimada and Sumo hair in Afterglow
by katsurin
This was something that was definately on my list to redo in Afterglow, but I had been putting off just down to the sheer amount of items that would need
Simal & Confide undies + swim seperates grab bag + bonus posters!
by katsurin
I was browsing T$R earlier this year and I came accross a few intamates sets that I really thought would find more use in my game as seperates than as
BG abovekneesuit retexture + texture default
Project: Clothes texture DRs
by katsurin
I really like this suit, as a concept, but it’s got a case of the ugly BG textures. I’ve worked on it a bit to add detail but try to
Nouk Ponytail dreads short + Dreadlocks default in Afterglow
Project: Afterglow defaults
by katsurin
Kayleigh Nouk ponytail dreads short edit, all ages both genders, 2084 poly Download Kayleigh’s short edit of Nouk’s ponytail dreads hair. The textures are just Nouk’s with Afterglow actions run
Peggy 3212 & 3276 in Afterglow
by katsurin
Peggy 3212 (M), all ages, 6028 polys Download Peggy 3276 (F), all ages, 6028 polys Download Both come in one natural family in one package, plus 8 afterglow customs. Meshes
BG and OFB eyeshadow defaults: oops all monolids edition
by katsurin
I couldn’t find a semirealistic eyeshadow default that I liked because they p much all had very defined creases, and as I’m making a hood inspired by my time in
8 BG hairs in afterglow customs
by katsurin
Made some custom colours for my BG hair defaults using the Afterglow custom actions! Everything is unbinned and use BG meshes so no matter