Neighborhood Terrain Defaults
by Simsanto Inc
Uploaded Oct. 15, 2023, 11:58 p.m.
Updated Oct. 17, 2023, 12:10 a.m.
Originally uploaded to Tumblr/Dreamwidth on May 29, 2019
I could’ve saved myself hours of time over the past several months , but no I had to nitpick the hood terrains to the point of making a set of them for my own use. Straight up dirt and concrete are useless for the hoods I make, so dirt is replaced with a mossy-ish terrain for my taiga hoods, and concrete is beachy sand. Lush and desert are more typical stuff.
All of them have 512x512 in-lot textures with the rest being 1024x1024. I didn’t make a maxis road default to match these. I personally like Dreadpirate’s road defaults, but any ‘universal’ default would work with these (or if someone wants to make maxis roads with my terrains, that’s fine too).
I also made matching terrain paints for most of the textures, 2 of which were previously made for the floating islands set. The only textures I left out are 3 of the ‘drydry’ textures for the lush terrain since they’re all very similar. I would’ve liked to make them more different, but Eaxis decided to make those tile instead of blend gradually into each other.
All files compressed with included previews and swatch.
Credits: CuriousB, Voeille, Simsinsania, suicideloversims for the TS3 conversions, TS2 (I think that’s all of them?)
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