Object Hiders: Generations Object Hiders
by bioniczombie
Uploaded Aug. 18, 2023, 3:45 p.m.
Updated Aug. 18, 2023, 3:57 p.m.
Object hiders for Generations.
Built, and work with 1.67/1.69.
These are object, and build mode hiders for Generations. While I tried to get everything (aside from walls/floors/terrains, I plan to do this at some point in the future), there may be a few I missed. Feel free to report any missed items!
Since it's been a while, I believe there may be a few I intentionally left, as I made this for myself, and later decided to share. There may be a few buydebug items hidden, too, like gnomes.
I strongly suggest choosing wisely when it comes to what you want to hide, as hiding everything can be problematic. An example would be all Beds being hidden from the catalog. Items from EPs/SPs should still be able to be found in Collections.
These come with their thumbnail pictures where available to make it easier to pick and choose what to keep.
I would put these in your overrides folder, but they should still work if you don’t. They will potentially conflict with other default replacements, depending on whether or not they change any values in their OBJD/CFIR/CFEN/CRMT.
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![](/core/uploads/2023/08/18/9530c9a6-e2ee-4a81-b1c8-08aa09406fba.png)